June 26, 2024
09:00 - 09:15 Welcome
09:15 - 10:00 Opening Keynote Exploring the Mind: Enhancing Human Experience through XR Neuroscience
10:00 - 10:30 Lecture Implementation
10:30 - 11:00 Coffee Break
11:00 - 12:30 Oral Session 1
O1.1 Action observation with motor simulation of a virtual humanoid avatar improves reactive stepping responses in older adults with a history of falls
Presented by Lotte Hagedoorn (NL)
O1.2 Gait stability in virtual reality: The effects of VR display type on human locomotion in the presence of visual perturbations
Presented by J. Stephen Bergquist (US)
O1.3 Using a novel virtual reality (VR) application to measure balance and sensorimotor deficits following mild Traumatic Brain Injury (mTBI) in veteran and civilian populations
Presented by W. Geoffrey Wright (US)
O1.4 Gait-modifying effects of augmented-reality cueing in people with Parkinson’s disease
Presented by Eva Hoogendoorn (NL)
O1.5 Integrating clinical assessment and quality of movement tracking into games and home: A validation study
Presented by Elaine Biddiss (CA)
O1.6 A novel VR paradigm to evaluate gaze stabilization in vestibular rehabilitation
Presented by Yunyi Liu (CA)
12:30 - 13:45 Lunch & Student Mentoring Lunch
13:45 - 14:15 Projects in the Spotlight Session 1
PS1.1 Integrating Extended Reality in rehabilitation: insights from the XRehab Project in Belgium
Presented by Gudrun Nys (BE)
PS1.2 A Large Over Ground Virtual Suite (LogVS) with integrated pedestrians for multifaceted virtual rehabilitation research and practice
Presented by Bradford McFadyen (CA)
PS1.3 VR-based Interventions for Neurocognitive and Neurodevelopmental Disorders: preliminary results of the VESPA 2.0 Project
Presented by Emanuele Maria Merlo (IT)
14:15 - 15:30 Oral Session 2
02.1 Developing and testing a new feedback-based therapy exercise game using design thinking
Presented by Marina Petrevska (CA)
O2.2 Beyond the traditional research design for the evaluation of virtual rehabilitation
Presented by Stephanie Jansen-Kosterink (NL)
O2.3 Co-design and development of a virtual reality pacing experience for Long Covid
Presented by Eoghan Ó Riain (IE)
O2.4 Withdrawn
O2.5 Design and evaluation of remote virtual game for cognitive training in elderly
Presented by Iveta Fajnerová (CZ)
O2.6 Resilience tele-coaching intervention for youth with developmental disabilities and their families: Description of program co-development with key stakeholders
Presented by Tatiana Ogourtsova (CA)
15:30 - 16:00 Coffee Break
16:00 - 16:45 Session Living Labs
16:45 - 17:30 Keynote Mind Games: Exploring the Playful Power of Virtual & Mixed Realities in Cognitive Rehab
17:30 - 18:30 Opening Reception
2024 World Congress on Virtual Rehabilitation
Registration website for 2024 World Congress on Virtual Rehabilitation2024 World Congress on Virtual Rehabilitationinfo@vr4rehab.org
2024 World Congress on Virtual Rehabilitationinfo@vr4rehab.orghttps://www.wcvr.org/subscribe
2024-06-26
2024-06-28
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2024 World Congress on Virtual Rehabilitation2024 World Congress on Virtual Rehabilitation0.00EUROnlineOnly2019-01-01T00:00:00Z
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